100 Doors of Revenge is a new puzzle game from Gipnetix Games, the creators of 100 Doors 2013 and100 Room. It is considered a sequel to 100 Doors 2013 and is played in the same way. Your goal is to solve the puzzles to unlock the door and travel up to the next floor. As of this post there have been 24 Doors released for 100 Doors of Revenge. Below is a walkthrough for each level.
The first few levels are pretty self explanatory, designed to get you familiar with the gameplay style.
Level 1 / Door 1 Answer: Simply press the green up arrow to the right of the door. A giant hand is pointing to it.
Level 2 / Door 2 Answer: Press both green up arrows on both sides of the door. You can press one at a time, but make sure you hold them down.
Level 3 / Door 3 Answer: On the right is a long black line. Press the bottom where it says “start” and slowly slide your finger up towards “end”.
Level 4 / Door 4 Answer: On the floor you’ll see a row of alternating colors (blue, red, blue, green, red, green). This represents the pattern in which you must fire the bow at the colored targets. Tap the bow to change its aim at the different targets and press the “fire” button when the bow is aimed at the correct color target.
What to press: Press fire, press bow 1 time, press fire, press bow 2 times, press fire, press bow 2 times, press fire, press bow 2 times, press fire, press bow 1 time, press fire.
Level 5 / Door 5 Answer: The combination is above the door. Press the keypad and enter “5452323″.
Level 6 / Door 6 Answer: Turn your device upside down so the green ball falls on to the red button.
Level 7 / Door 7 Answer: Shake your device until the pot falls (You should hear three clicks). A key will be dropped on to the floor. Pick it up and use it on the door.
Level 8 / Door 8 Answer: Press and hold the blue hand print on the wall until all three circles above the door are green.
Level 9 / Door 9 Answer: Drag the pictures to the numbers according to how many wheels each vehicle has.
- Car = 4 (top left)
- Bike = 2 (bottom left)
- Bus = 6 (top right)
- Boat = 0 (bottom right)
Level 10 / Door 10 Answer: Drag the wheel barrow left until it hits the fire hydrant (water will begin spraying up). Pick up the bucket from the bottom right of your screen. Select it and use it on the water (it will stay in your inventory but it will now be filled with water). Pour the water into the tube with the key in it (the key will float to the top). Take the key, select it from your inventory, and use it on the door.
Level 11 / Door 11 Answer: Pick up each stuffed animal from the ground using the claw and drop it into the hole. Tilt your device to move the claw left and right and press on the claw to pick up or drop each animal. When you pick up the last animal, a key will appear. Pick up the key and drop it into the hole.
Level 12 / Door 12 Answer: Drag the silver dots so that the red lines are touching all four blue dots. Put 1 silver dot on the top blue dot, with the red line going down to 1 silver dot on the far bottom blue dot, and finally the red line going right to the last silver dot on the right blue dot.
Level 13 / Door 13 Answer: To unlock the door, the green keys must spell out the word “Key”. To do so, simply tap the left arrows of each row until the symbols can’t be moved any further. When you’re done, it should look like this:
Level 14 / Door 14 Answer: Pick up the hammer from the wall and use it to break the cracked concrete stone in the top right corner (the dragon will raise its head). Pick up the bow from the wall and shoot the dragon to open the door.
Level 15 / Door 15 Answer: Blow up the wall to exit. First shake your device to make the detonator fall to the ground. Tap the detonator to pick it up. Tap the “Blow me away” sign to pick up string, and tap the C4 to pick up the explosive. Place the C4 at the bottom center of the wall. Place the wire directly below it, and then attach the detonator to the wire. Tap the detonator to blow the wall open and exit.
Level 16 / Door 16 Answer: Get the gold key from under the pile. Tap the pile of cannon balls to add one to your inventory. Take the cannon ball from your inventory by tapping it and load the cannon by tapping on the cannon. Now VERY GENTLY tap the cannon (very little pressure) so that the cannon barely fires at the pile of gold. A key will appear. Take it and use it on the door.
Level 17 / Door 17 Answer: Tap the pile of paint cans three times to add “Red”, “Green” and “Blue” paint to your inventory. Now color in the word “SWAG” in the following order. Simply tap the pain color and then the letter to color in.
- S = Blue
- W = Red
- A = Green
- G = Blue
Level 18 / Door 18 Answer: Move the ball to the small button in the bottom right corner. Swipe the ball in this direction:
- Down, Right, Up, Right, Up, Left, Up, Right, Up, Left, Down, Right.
Or follow the picture below:
Level 19 / Door 19 Answer: First shake your device so that the missing train track pieces fall. Take the pieces from your inventory and use them to complete the track. Tap the train. From left to right, count the number of open windows on each car: 3, 4, 2. Tap the keypad and enter the combination “342″.
Level 20 / Door 20 Answer: Pick up the flyswatter and wait patiently until the fly lands on the purple plate. Once it lands, you’ll see the numbers “1013″ appear on the plate. Swat at the fly so the numbers stay and enter the combination “1013″ on the keypad.
Level 21 / Door 21 Answer: Enter the code “33322″ on the keypad. How we solved it: The X and Y above the door is the clue. Using the pattern on the door, X=3 and Y=2. Since X=3, there are 3 Xs = 333; od since Y =2, there are two Ys = 22.
Level 22 / Door 22 Answer: Enter the code “3759″ into the keypad. How we solved it: Press each spider (it will drop from the web). Count the number of presses it takes each spider before it goes back up to it’s original spot.
From left to right:
- 1st spider = 3
- 2nd spider = 7
- 3rd spider = 5
- 4th spider = 9
Level 23 / Door 23 Answer: Enter the code “10101020″ into the keypad. How we solved it: The hint above the door asks you to add up the roman numerals in each row.
- V + V = 10
- IV + VI = 10
- V + V = 10
- IX + XI = 20
Press the keypad and enter 10101020.
Level 24 / Door 24 Answer: Enter the code “698820″ into the keypad. How we solved it: The hint asks you to find the hidden numbers in the room going from top to bottom. There is a 6, and a 9 below it, linked up above the light. There is an “88″ on the door handles. There is an XX on the floor mat which is 20 in roman numerals.
Level 25 / Door 25 Answer: Tap the pile of rocks. Take the rock from you inventory and place it on the right side of the plank. Shake your device so the weight falls and makes the rock fly into the air (it will land on the top button). Drag the weight back up to the shelf and repeat the process, but this time place two rocks on the plank (it will land on the middle button). For the third and bottom button, place three rocks on the plank.
Level 26 / Door 26 Answer: Tap the tubes to fill them with water until they are all past the red lines. The best way to do this is to tap and fill them in the following order:
- Bottom Left
- Top Left
- Bottom Right
- Top Right
- (hint: You may need to fill one of the earlier ones again by pressing in holding…you can fill more than one at a time)
Level 27 / Door 27 Answer: The markings on the trees represent the different lever levels. Tap the levers until they are in the following positions:
- left lever: 7 clicks
- middle lever: 9 clicks
- right lever: 5 clicks
Level 28 / Door 28 Answer: Tap the iron on above the door. Take it from your inventory and use it on the block in the 2nd column, 4th row to get the oil. Pour the oil on the floor and slide the block to the left to open the door.
Level 29 / Door 29 Answer: Press the buttons to recreate the pattern shown on the floor. (the 1′s mean the button should be pressed and green).
- 0-0-0-0-0
- 0-1-1-1-0
- 0-1-0-1-0
- 1-1-0-1-0
- 0-0-0-1-1
Level 30 / Door 30 Answer: Balance 5 items on the scale to equal 5kg max:
- 2 teddy bears (one on the top left roof, one to the right of the door)
- soccer ball (top right on roof)
- apple (bottom left on ground)
- wrench (next to scale)
Level 31 / Door 31 Answer: Tap the knife in the lower left corner to add it to your inventory. Use the knife on the block of cheese to the left (a piece of cheese will be placed in your inventory). Take the cheese from your inventory and place it on the ground. Repeat this until all five spots are filled with cheese and the rat comes out of the hole. The door will open.
Level 32 / Door 32 Answer: Remember where the numbers 1-8 are located because after a few seconds they will disappear. You will then need to remember where the numbers were and tap in incremental order 1 to 8. If you make a mistake, you need to tap all of them and a new pattern will appear. Each time the numbers will appear in a random order.
Level 33 / Door 33 Answer: Shake your device and key will slide up (top right corner). Take the key and use it on the white electrical box to the left of the door, revealing a keypad. Next, count the number of red, green, and blue objects in the room. The order of the combination will be number of red objects, number of green objects, number of blue objects.
- Red = 3
- Green = 5
- Blue = 3
- Combination = “353″
Level 34 / Door 34 Answer: Shake your device so the pile of wood logs fall, revealing circle and square shaped ends. The combination pattern calls for “square”, “circle”, and “square + circle”.
- Circle shaped logs = 13
- Square shaped logs = 8
- Combination = “81321″ (how we found it: 8, 13, 8+13)
Level 35 / Door 35 Answer: Transfer the liquids so that 4 gallons are in the two silver jugs each. This is just like the puzzle from Die Hard: With a Vengeance! You start with three (8, 3, and 5 gallon) containers. The 8 gallon container is filled. You need to get 4 gallons in the 8 gallon and 4 in the 5 gallon to unlock the door. Here’s how you solve it:
- Tap 8 gallon and move it to 5 gallon (3-0-5)
- Tap 5 gallon and move to 3 gallon (3-3-2)
- Tap 3 gallon and move to 8 gallon (6-0-2)
- Tap 5 gallon and move to 3 gallon (6-2-0)
- Tap 8 gallon and move to 5 gallon (1-2-5)
- Tape 5 gallon and move to 3 gallon (1-3-4)
- Tap 3 gallon and move to 8 gallon (4-0-4)
Level 36 / Door 36 Answer: How to solve it: There are two hints (the arrow pointing from right to left and the arrow point down). The arrow down means you start from the top row and press the colors in the order blue, green, red. You then move down to the middle row and follow the same pattern. Tap the buttons in the following order:
- Top row: Middle (blue) -> Right (green) -> Left (red)
- Middle Row: Left (blue) -> Middle (green) -> Right (red)
- Bottom Row: Right (blue) -> Left (green) -> Middle (red)
Level 37 / Door 37 Answer: Hint: The welcome mat on the floor tells you to press the colors in the order shown. Press the diamonds in the following order:
- Red
- Orange
- Yellow
- Green
- Cyan (light blue)
- Dark blue
- Purple
- Magenta
- Red (again)
Level 38 / Door 38 Answer: Enter the combination “271814″ in the keypad. How we solved it: First figure out how many peanuts are in each bowl by solving the equations (the total of all of the values must equal 100):
- x1 + x2 = 52
- x2 + x3 = 43
- x3 + x4 = 34
- x4 + x5 = 30
Answers:
- x1 = 27
- x2 = 25
- x3 = 18
- x4 = 16
- x5 = 14
Use the keypad left of the door and enter the combination “271814″. (the numbers are X1, X3, X5)
Level 39 / Door 39 Answer: Press the buttons so you can see the other 3 flags, you will have: Brazil, France, Greece, Bahamas. Get the first letter from each of the squares:
- R = red
- G = green
- B = blue
- F = five
- S = six
For each country flag press:
- BRazil = blue, red
- FRance = 5, red
- GReece – green, red
- BahamaS = blue, 6
Level 40 / Door 40 Answer: Arrange the numbers so that the sum of each row/column/diagonal equals 15 (Hint: you can move the original numbers).
- 1st row: 8 , 1, 6
- 2nd row: 3, 5, 7
- 3rd row: 4, 9 , 2
Level 41 / Door 41 Answer: Enter the combination “56792335″ on the keypad. How we solved it: Find the upside down numbers (including the “9″ in the picture frame) and arrange them in order from least to greatest (hint on the floor). The numbers are 5, 6, 7, 9, 23, 35.
Level 42 / Door 42 Answer: Enter the combination “90454560″ on the keypad. How we solved it: Figure out the angle measurements for the light blue corners of the shapes from top to bottom. (90 degrees -> 45 degrees -> 45 degrees -> 60 degrees).
Level 43 / Door 43 Answer: Turn the volume of your device all the way up (the clue above the door tells you to “play your music loud”)
Level 44/ Door 44 Answer: Continuously swipe the two grey bars in a left to right direction until they are free of the metal plating on the door. It takes quite a few swipes.
Level 45 / Door 45 Answer: Enter the combination “76491789″ on the keypad. How we solved it: A Knight chess piece moves over one space, and up/down 2 spaces. Look at what direction each Knight piece is facing and find the number that it would land on if it were to move (start from the top piece)
Level 46 / Door 46 Answer: There is a red “Push” that lights up the circle green every time you press it. Mimic the morse code pattern on the door. A small dot means tap. A longer line means press and hold for a few seconds. Press the push button like this:
- tap, tap
- tap, tap, hold
- hold, tap, hold
- tap, hold, tap, tap
- hold, hold
- tap, tap, tap, hold, hold
Level 47 / Door 47 Answer: Enter the combination “100411515″ in the keypad. How we solved it: The clue is the “100 DOO” above the door. Figure out what number “D” and “O” are in the alphabet. The code is 1, 0, 0, 4 (D), 15 (O), 15 (O).
Level 48 / Door 48 Answer: Tap the piles to pick up the color. Drop the balls into the tube and turn your device so they fall into the hole. The goal is to eventually drop 3 red balls, 2 green balls, and 1 blue ball into the hole, but you must do so in the following order (Hint: Green is greater then blue/red, blue is greater than red):
- Green
- Green
- Blue
- Red
- Red
- Red
Level 49 / Door 49 Answer: Slide the boxes to form the patterns shown above the door: “L”, “T”, “Backwards L”. After you form each pattern press the red print button.
Level 50 / Door 50 Answer: Each ball represents a layer on earth. Move the layers under the ground to the bottom row and the layers above the ground to the top row (they can go in any order as long as the rocks are in the right row).
- Top Row: Air, Grass, Sand, and Water
- Bottom Row: Dirt, Soil, Rocks, and Slate
Level 51 / Door 51 Answer: Change the colors on the door to mimic the floor. Match up the green dots to figure out which square on the ground you should begin with.
- Row 1: white, black, white
- Row 2: black, white, black
- Row 3: white, black, white
- Row 4: black, white, black
Level 52 / Door 52 Answer: Enter the combination “5226″ on the keypad. How we solved it: Fill in the blank dominos to get the code. The numbers on the domino depend on what number it is touching. Going from top to bottom: 5, 2, 2, 6.
Level 53 / Door 53 Answer: Pick up the hammer on the left. Use it to break the cracked blacks (left of the red bell and above the button). When you break the walls you’ll get a blue ball and uncover a scale (like a carnival). Slide the bell all the way to the right, place the blue ball on the scale. Use the hammer to hit the button.
Level 54 / Door 54 Answer: Tap the three balls on the floor to add them to your inventory. Underneath the red, green, and blue balls are shapes that match the ones from three balls on the floor.
- Tap the ball with the “X” to select it. With one hand, slide the red ball over, and tap the X under it to place the ball.
- Tap the ball with the horizontal line to select it. With one hand, slide the green ball over, and tap the horizontal line under it to place the ball.
- Tap the ball with the vertical line to select it. With one hand, slide the blue ball over, and tap the vertical line under it to place the ball.
Level 55 / Door 55 Answer: Separate the blue balls to see how many strings connect to each one. Move the balls into the correct spots according to how many orange strings are attached to it. (example: if there are 3 orange lines leading to the blue ball, place that ball in the spot with a 3).
Level 56 / Door 56 Answer: At the start of the level, 6 objects will appear on the door. Remember the order they appear.
- Tennis ball
- Computer Keyboard
- Television
- Spoon
- Wheel
- Table
Now press the pictures in the order of their corresponding image. Press the pictures in the following order:
- Tennis racket (bottom left)
- Computer mouse (top right)
- Remote control (middle left)
- Fork (middle right)
- Bicycle (bottom right)
- Char (top left)
Level 57 / Door 57 Answer: Follow each pipe to see which way it bends. Tap the wheel so that the red pin is facing the same direction as the pipe bends. From left to right tap the wheels the following number of times:
- 1st: 2 taps (should face up right)
- 2nd: 7 taps (should face left)
- 3rd: 6 taps (should face down left)
- 4th: 7 taps (should face up left)
Level 58 / Door 58 Answer: Tap all three weapons around the door to put them in your inventory. Take the weapons one by one from your inventory and place them into the trash can.
Level 59 / Door 59 Answer: Tap each weight to pull it down. The goal is to arrange them in order of heaviest (closest to the ground) to the lightest (closer to the ceiling). Arrange them in the following order:
- 2t (lowest)
- 8kg
- 6kg
- 5kg
- 3kg (highest)
Level 60 / Door 60 Answer: Each tick in the column represents a number in the order. Tap the four blocks to the correct number that matches where they are placed on each side. Left ruler = 0,1,2,3,4,5,6,7. Right ruler = 1,2,3,4,5,6,7,8.
- The left side starts with 0 at the top, so counting regularly change the first block to 4 and the second block to 7.
- The right side starts with 1 at the top, so change the first block to 3 and the second block to 6.
Level 61 / Door 61 Answer: Shake your device to make the spider crawl out of the log and go to its web (four flies will appear on screen). Drag each fly to the spider web.
Level 62 / Door 62 Answer: Shake your device to make the body of the statue come out of the sand (it will only come out a little bit). Drag the body of the statue up to the head.
Level 63 / Door 63 Answer: Tap the pile of rocks to add one to your inventory. Place the rock on the carpet. Drag the vase from the shelf all the way to the top. Shake your device to make it fall on the rock, revealing a key hidden inside. Use the key on the door.
Level 64 / Door 64 Answer: Fill the tube with water by quickly pressing the 1-2 buttons. Begin by pressing the two buttons below the red line. Alternate quickly between 1 (left) and 2 (right). Once the tube is filled above the red line you must tap the buttons on the top. This time, the 1 is on the right and the 2 is on the left. You’ll have to continue pressing them even after the tube is filled to get the door to open.
Level 65 / Door 65 Answer: Tap the buttons on the door so that both levers are facing the dots (turning them both green). You’ll notice that when you press one the other will rotate as well. In order to overcome this you can press and hold one button while tapping the other to get it to change. Press the buttons in the following order:
- Press bottom button (and hold)
- Press top button three times
Level 66 / Door 66 Answer: Enter the combination “454666″ on the keypad. How we solved it: First count the number of fingers on each hand (from left to right: 4,5,4). Next clue is the “Devil Number” sign, which is 666. Put them together and you get 454666.
Level 67 / Door 67 Answer: Enter the combination “3245″ on the keypad. How we solved it: Count the number of T’s, I’s, M’s, and E’s hidden throughout the scene (TIME, the clue are the clocks).
- T = 3
- I = 2
- M = 4
- E = 5
- Combination = 3245
Level 68 / Door 68 Answer: Press the left and right arrows to switch out the doors. Following the sequence shown above the door, switch between the doors until you get to the one that looks like the image above. Then press the door.
- Press the normal elevator door.
- Press the right arrow 3 times and press the door with the big window with line down the middle.
- Press the door with the knocker on the left and small doggy door on the bottom.
- Press the right arrow 4 times and press the door with the big window with line down the middle.
- Press the right arrow 2 times and press the door with the knocker on the right and small window at the top.
Level 69 / Door 69 Answer: There are two codes to solve to open the door.
First figure out what X and Y are in the pattern: 2, 4, 6, 8, X, Y
- X = 10, Y = 12
- Press the keypad and enter “1012″
Next it gives you the hint “? = 333″ and “? + ?”
- 333 + 333 = 666
- Press the keypad, erase the previous answer and enter 666
- Pres the green button to open the door
Level 70/ Door 70 Answer:Enter the combination “45333″ on the keypad. How we solved it: Multiply the times on the clocks and add the numbers “333″ at the end. The developers may have made a mistake on the left clock. If the left red line was to the right to show 3am, and the right clock shows 3pm (15 in military time), it would work because 3×15 = 45.
Level 71 / Door 71 Answer: Tilt your phone to the left (the chair should be rightside up) and drag the bar (the one on the bottom) from left to right.
Tilt your phone to the right (the dresser should now be rightside up) and drag the bar from left to right.
Level 72 / Door 72 Answer: Tap the saw blade at the bottom of the screen to add it to your inventory. Place it on cut mark on the lock. Begin dragging the saw left to right (you’ll hear a click with each successful swipe) to cut the lock. It takes 15-20, or so, cuts for the door to open.
Level 73 / Door 73 Answer: The left and right arrows on the door control the spinning of the wheel. Press the arrows the following number of times (in order):
- Right Arrow – Press 13 times
- Left Arrow – Press 7 times
- Right Arrow – Press 5 times
How we solved it: on each pipe there is a blue stone (1,2,3). The number below the pipe represents the total number of times you press the arrow, with the blue stone representing how many times youshould press it. The first blue stone is at the very end, meaning you press the right arrow the full 13 times. The second and third blue stones are directly in the middle of the pipes.
Level 74 / Door 74 Answer: Tapping the different lines on the doors make them disappear. Using the sequence above the door, turn on and off the lines to match up with what it show. First figure out the value of each line.
- 1 = |
- / = /
- 10 = /\
- Hint: you will never “print” just the \ symbol
Follow the pattern:
Level 75 / Door 75 Answer: Open the cabinets from smallest to largest to find the hidden key (image on door is the hint).
In the following order press the cabinets: Bottom right corner, bottom left corner, cabinet above bottom right corner, top left corner, cabinet to left of bottom right corner, top right corner, last closed cabinet on left.
Image courtesy of freeAppGG
Take the new key, open the bottom right corner cabinet, place the key inside, and close it. Open the cabinets again the same order, but skip the small bottom right cabinet (the one you just placed the key in). leave it closed.
Press the cabinets again in this order: bottom left corner, cabinet above bottom right corner, top left corner, cabinet to left of bottom right corner, top right corner, last closed cabinet on left.
Again take the new key. Use it to open the door.
Level 76 / Door 76 Answer: Drag the plant on the left up, revealing the hammer. Pick up the hammer. Select it form your inventory and use it on the rock (had to hit it 4 times). Pick up the key and use it on the door.
Level 77 / Door 77 Answer: Enter the combination “6245891″ on the keypad. Pick up a ball and put it on the conveyor belt. When the ball stops, count how many spots are after where it stops. The clue on the door with the Green check is the hint.
- 1st ball: 6
- 2nd ball: 2
- 3rd ball: 4
- 4th ball: 5
- 6th ball: 8
- 7th ball: 9
- 8th ball: 1
- Enter the combination “6245891″
Level 78 / Door 78 Answer: Pick up the ball and place it on the start line. Tilt your device right, then left, then back and forth over and over again (following the pattern on the door) until the door opens. The ball has to go all the way to the edge before you tilt it the other way.
Level 79 / Door 79 Answer: Any of the numbers shown above the door can be used as the combination for the door; however, you need to enter the code EXACTLY when it appears above the door. The best way to do it is to type in every number except for the last. Wait until the number appears up top and then press the final digit. Below are all of the numbers that will appear:
- 02764
- 13875
- 24986
- 35097
- 46108
- 57219
- 68320
- 79431
- 80542
- 91653
Level 80 / Door 80 Answer: Level 80 has not yet been added. Stay tuned for the next update and be sure to check back for a walkthrough.
- Jupiter: middle left
- Saturn: top right
- Neptune: top left
- Earth: bottom right
- Venus: bottom left
- Mars: middle right
Level 81 / Door 81 Answer: Pick up the three hammers (Flat, One point, Two points). Look at the line above the door, each single block represents the hammer you should use on the rock. There’s a flat line, a bump, and a dip.
- Flat line = use the flat hammer
- Bump line = use the hammer with two points
- Dip line = use the hammer with one point
Use the hammers in this order:
- Flat
- Flat
- Two points
- Flat
- One Point
- Flat
- Two Points
- One Point
- Flat
- Two Points
- One Point
- Flat
Level 82 / Door 82 Answer: Follow the pattern on the door. Drag the diamond into the center to turn the heart into an arrow. Starting from the right heart, follow the arrows in the gray circle. Tap the middle arrow button to change its directions. Once the arrow is facing the correct direction, press print. Follow these directions in order:
- Drag diamond to middle
- Left (print), Left (print), Right (print)
- Drag club to middle, tap once to change so the stem is facing right (print)
- Drag diamond to middle to get arrow again
- Left (print), Right (print), Right (print)
- Drag heart to middle, tap it so it’s facing upwards (print)
- Drag diamond to middle to get arrow again
- Right (print), Left (print), Right (print)
- Drag spade to the middle, tap so stem is facing left (print)
- Drag diamond to middle to get arrow again
- Left (print), Right (print), Right (print)
- Drag heart to middle, tap it so it’s upside down (print)
Level 83 / Door 83 Answer: Tap the objects on the right so that the reflection on the right mimics what is on the left. Press the following objects on the right:
- Clock (to add the hands)
- Box on floor (to add the box on top)
- Back of statue (to add the wing)
- Books below the clock (to add the black book)
- Books next to the hour glass (to add more books)
Level 84 / Door 84 Answer: Very simple. Start from the orange ball that says “Start” and drag your finger to each ball following the road. Do not pick your finger up. Start at bottom left circle (Start), drag up, diagonal right, up, left, down, right (Finish).
Level 85 / Door 85 Answer: Pull the rope up until the box comes out of the well. While holding the rope, tap the box to add it to your inventory. Put the box on the wooden stand next to the door. Tap the box to get the key. Use the key on the door.
Level 86 / Door 86 Answer: Tap the four wheels a specific number of times to uncover the keypad. The two dates under the painting represent the number of times you must press each wheel to turn it. Important: This puzzle is random, so it may change for each user. The date you use (and the number of times you press each wheel) will depend on the casing that is currently shown. For the metal cases use the first date. For the wooden case use the second date.
Starting with the first date (to move the metal casing): 1256 press the wheels in the following order:
- Top right: 1 time
- Bottom right: 2 times
- Bottom left: 5 times
- Top left: 6 times
You’ll hear a sound and the metal casing will move, revealing another wooden casing. This time, using the second date, press the wheels in the following order:
- Top right: 1 time
- Bottom right: 4 times
- Bottom left: 2 times
- Top left: 7 times
You’ll hear a sound again and the casing will move once again. This time the casing it shows will be random (either metal or wooden). If it’s metal use the first date, if it’s wooden use the second date and perform the same action.
For me the third casing was wooden so I used the second date:
- Top right: 1 time
- Bottom right: 4 times
- Bottom left: 2 times
- Top left: 7 times
This revealed, again, another metal casing so I used the first date:
- Top right: 1 time
- Bottom right: 2 times
- Bottom left: 5 times
- Top left: 6 times
Enter on the keypad all 8 digits in order “12561427″
Level 87 / Door 87 Answer: How to solve: Follow the pattern of lights to determine which colors to press on the door. The colors that show up three in a row are the ones you must tap. For instance, the first three in a row color I got was yellow, so I tapped all of the yellow blocks. Another pattern will appear until all blocks are pressed. This was the order I pressed:
- Press all 4 yellow
- Press all 4 red
- Press all 4 blue
- Press all 4 green
Level 88 / Door 88 Answer: Enter the combination “8243″. How we solved it: Press the green button and the gold circle will spin. Count the number of times the line passes the red dot before it stops. Do this four times and that is the combination.
Level 89 / Door 89 Answer: Enter the combination “112432″. How we solved it: Spell the word “Rain”. The letters and their related numbers are on the door.
- R=11
- A=2
- I=4
- N=32
Level 90 / Door 90 Answer: Pick up the scissors off the middle mine. Use the scissors to cut the string of a mine in time so it hits the boat. Pick up the key and use it on the door.
Level 91 / Door 91 Answer: Tap the pile of gears to put the individual pieces into your inventory (You can only hold three at a time, so you’ll have to place them before you can pick up more). The goal is to connect the two big gears by placing the six other ones. If the gears overlap, then that is not the correct spot. It should look like this:
Level 92 / Door 92 Answer: Enter the code “4719″ into the keypad. How we solved it: Pick up the cup and the book of matches. Use the cup on the water spout, and a full cup of water will be in your inventory. Place the cup of water on the stove. Tap the stove to turn it on. Use the matches on the stove, causing the steam to fog up the mirror. The numbers 4719 will be revealed.
Level 93 / Door 93 Answer: Collect all of the colored orbs and place them into the empty circle.How to do it: The pattern on the wall is red, green, blue. Start with a red orb and without lifting your finger drag it over the other colors in the following order — Red -> Green -> Blue -> Red -> Green -> Blue, until all of them are into one. Then drag that one orb to the empty circle.
Level 94 / Door 94 Answer: Enter the combination “6550″. Thanks JR235!
Level 95 / Door 95 Answer: Drag the blue arrow to each of the numbers shown in the combination, releasing after you get to each number. Example: First drag it down to 7 and release so it goes back up. Then drag it to 3 and release it so it goes back up. So on and so on.
Level 96 / Door 96 Answer: Pick up the saw in the bottom right. Use it to cut the two marks in the board (the middle three vases will fall). Shake your device to make the other two fall. Pick up the key on the right and use it on the door.
Level 97 / Door 97 Answer: Pull out each sword on the right. There will be red marks on each sword representing the number in a combination. Starting from the top:
- Sword 1 = 3 marks
- Sword 2 = 1 mark
- Sword 3 = 3 marks
- Sword 4 = 2 marks
- Combination = “3132″
Level 98 / Door 98 Answer: Starting with the sphere on the left, touch each orb in the diamond. In the following order tap:
- Left sphere
- Top sphere
- Right sphere
- Bottom space where a sphere should be (a sphere will appear)
- Left sphere again
Level 99 / Door 99 Answer: Enter the combination “1052514″ on the keypad. How we solved it: Press the wheel on the right and see where the red marker stops. If it goes to two separate numbers, you must find the difference.
- Stops at 10
- Moves to 25, goes left and stops at 20 (difference is 5)
- Moves to 30, goes left and stops at 5 (difference is 25)
- Moves to 35, goes left and stops at 21 (difference is 14)
Level 100/ Door 100 Answer: Enter the combination “0597772″ on the keypad. How we solved it: Imagine numbers at each mark on circle. Going clockwise:
- Red = 0
- 1st green = 3
- 2nd green = 9
- 3rd green = 11
- 4th green = 18
Use the yellow numbers on the right to get the correct numbers and change the value
- 3 = 5
- 11 = 77 (1=7)
- 18 = 82 (1=7 and 8=2)
- Combination = “0597772″
